Tuesday, August 25, 2015

RPGaDay2015: Day Twenty Five

Huh. I think I'm going to get through this.

Favorite Revolutionary Game Mechanic

Working from the premise that something doesn't have to be new to be revolutionary, I'm going to say Points-Based Character Creation.  The whole Hero/GURPS unholy union and their many, many spawn.

Honorable mention to Skill-Based Rules Systems.  That was a mighty big eye-opener for me, back in the day.

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