I have this idea for a Star Trek game. Actually, I've had it for a very long time, but never got around to implementing it. The core ideas have been floating around my head since the days of FASA Trek, but really crystallized when I read a particularly glorious passage from one of Peter David's New Frontier novels:
'That may be the case, Commander, but here's the truth of it: My great-grandfather was in Starfleet back in Kirk's time. And the fact was that Kirk had some very staunch supporters. That served him well, because he also had any number of people whom he angered with his constant glory-hounding and disregard for regulations. And it was widely believed in Starfleet that, every so often, he would file utterly preposterous reports, just to tweak those individuals whom he knew didn't like his style and his way of doing things. Such as the incident with the giant killer amoeba. And that totally ridiculous alleged occasion in which his first officer's brain was stolen. I mean, come on people. Clearly, these things could not have happened. Every time you heard uncontrolled laughter ringing up and down the hallways of Starfleet Command, you could tell that Kirk had filed another one of his whoppers." - Admiral Edward Jellico
And thus was born the USS Mulder, a run-down Oberth-class science vessel and her somewhat hapless crew. The campaign set early in the NG era, (uncomfortable uniforms and all) right around the time of the commissioning of the Enterprise-D
|USS Mulder "The Truth Is Out There"|
An Admiral with an axe to grind regarding the legendary James T. Kirk and his exploits assigns the PC's (who've earned his ire in some way) the task of re-visiting the worlds Kirk's Enterprise encountered on its original five-year mission, in order to verify his reports and provide situational updates. It allows me to mine TOS for inspiration, but mess with things as I see fit. It's not a particularly serious campaign premise, but that's OK.
Maybe I'll get around to running it someday.