This afternoon saw a gathering at my house for a pre-game session. Mostly, we finished up character creation (Hero Lab remains the best thing ever for this). Our cast is an interesting mix, to say the least:
Beerbeard, a Dwarven Bard played by my son. He plays a hurdy-gurdy and sings about beer and gold a lot.
Judkiss "Candles" Gleave, a Human (Thug) Rogue. So nicknamed for his propensity for arson.
Bergano Decyriac, Human (Swashbuckler) Rogue. A dashing swordsman, intent on pursuing the good life.
Caunwen Mathanmyr, a straight-laced Elf Ranger.
Flarentindalistalus, aka "Flare", a pyromaniac Gnome Sorcerer
Kishiko, an Elf Sea Witch, with a crab familiar
We're a little light on healing (the Bard and Witch can supply some) and there's no one with any energy channeling, which could be problem if undead turn up in numbers, but I think I can DM around that. I'm a little more worried about the relative lack of front-line combat types. However, since I'm planning on using modules written for four PCs with a group ranging up to six, I'm hoping that will offset some of the hazards.
If nothing else, they should be an entertaining bunch.