Thursday, March 3, 2011

Another Mish-Mash Post

Has it been nearly a week already?  I'm really getting bad at this. I'd blame work but...no, I blame work.

Anyway, let's see what's going on.

I did manage to get in a few games of "Wrath of Ashardalon" with my son last Saturday.  We probably would've played more, but I was wearing out before he did.  All in all, it's quite enjoyable.  To me, it feels like a cross between 4e and the old Dungeon boardgame, but it's cooperative instead of competitive.  The toy factor is great (42 minis and dungeon tiles and tokens galore), and it's easy to pick up and get through a game in less than an hour.

It does have a few quirks, however.  In the first game, we ran out of dungeon before completing our quest.  Literally.  Two paths dead ended, and the last gave us stairs exiting the dungeon well before we accomplished our assigned task.

In the second game, we tripped a Lava Flow trap almost immediately.  The problem with it is that it spreads to adjacent tiles every turn.  And then those tiles spread.  It's possible to disarm traps, but with only two players, a single failed roll was enough to set us back significantly.

Also, due to the random nature of the dungeon tiles, we had a number of orphaned monsters on the board by the end of the game that could not act and we could not reach.  That's probably as much a bug as a feature, but it made the game flow a bit oddly at times.

The important point was the boy and I had fun with something he recognizes as D&D (as almost all of his experience is with 4e) without going through the logistical hassle of getting an entire group together. That's a win in my book.

In other news, it looks like the M&M 3rd ed game I'm co-GMing will be kicking off sooner rather than later.  Next Tuesday in fact.  Co-GM will be starting things off, so I get to sit back and play Immaterial Girl, my PC.  Her origin is part of the events kicking off the game, so I don't want to say much about her yet.


The 4e Master Maze game is this Sunday.  Pseudolus is 6th level.  What new weirdness can I pick for him to accomplish?  My last feat got me a Wizard power.  I'm thinking of something Warlock-y next.

"C&C with Librarians, a Mormon, and an Army Sarge" is next Saturday.  I need to put some material together for that over the weekend (mostly some introductory stuff and pare down the shopping list a bit so we can do character creation in under an hour).

And that's pretty much it.  Hopefully, I can get back to some writing discipline in the near future.

2 comments:

  1. Had you played Castle Ravenloft at all prior to getting Wrath of Ashardalon? I'm curious to hear how the two compare.

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  2. I have not, so I can't compare them. It's my understanding that Wrath is a bit less OMGLETHAL than Ravenloft.

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